In the Roblox survival experience Fatal Floors, created by FaultyMarkus Games, ores serve as the primary resource players collect to fund floor progression. Transported downward via elevator, teams must explore branching hallways, locate these mineral blocks, and cash them into the Sell Bin to fulfill elevator cost requirements.
All ores share the same dark-gray block model with protruding colored crystal fragments. Currently, the game features five distinct ore tiers, ranging from common Iron to high-value Gold.
Complete List of Fatal Floors Ores and Values
Rarer ores yield significantly higher coin returns when dropped into the elevator's Sell Bin. While common ores appear right from the initial drop, higher-tier ores begin appearing naturally as players venture into deeper floors.
| Ore Name | Rarity | Confirmed Sale Value | Visual Indicator | Associated Collection Badge |
|---|---|---|---|---|
| Iron Ore | 1 Star (★) | 5 Coins | Dark-gray stone with white square fragments | Getting Started |
| Jade Ore | 2 Stars (★★) | Existing wiki data unconfirmed (observed ~14–15 in runs) | Dark-gray stone with green square fragments | Digging Deeper |
| Amber Ore | 3 Stars (★★★) | Existing wiki data unconfirmed (observed ~35 in runs) | Dark-gray stone with orange square fragments | Not bad |
| Amethyst Ore | 4 Stars (★★★★) | 75 Coins | Dark-gray stone with purple square fragments | Epic Find |
| Gold Ore | 5 Stars (★★★★★) | 100 Coins | Dark-gray stone with golden square fragments | Struck Gold! |
According to official game data, collecting each ore type unlocks a dedicated badge. Iron Ore is documented as creator FaultyMarkus's least favorite ore, featuring the in-game tooltip: "I'm Iron, but YOU can call ME Iron".
How Ore Generation and Spawning Works
Ores generate naturally across room layouts on specific furniture pieces and environmental objects. Players cannot purchase raw ores in the Upgrade Shop; they must be scouted in the field or acquired through class loadouts.
Naturally generating ores spawn on or inside the following tile types:
- Beanbags
- Benches and Log Benches
- Blocks (both variants)
- Bookshelves (excluding fully filled shelves)
- Pots (empty variants)
- Wall Shelves
- Tables
On Floor 1, the game guarantees an exact spawn count of 5 Iron Ores, followed by 6 Iron Ores on Floor 2. Deeper floors incorporate randomized spawn pools containing higher-tier minerals like Jade, Amber, Amethyst, and Gold.
Additionally, players who select The Hoarder class receive a Gold Ore as a starting inventory item, making it the only ore obtainable through a class kit rather than natural ground generation.
Storage Pots and Quota Management
Managing backpack space is essential when clearing multiple wings. The base player inventory holds only two to three items unless expanded by the Bigger Bag upgrade or specific classes. To prevent clutter and save high-value minerals for expensive floors, teams rely on Storage Pots.
Storage Pots follow strict mechanical rules:
- Single-Ore Restriction: A single Storage Pot can hold large quantities of items, but it cannot store different types of ores at the same time. You must dedicate separate pots to separate ore colors (for example, one for Iron and one for Jade).
- The "Heavy!" Achievement: Depositing 100 items into a single Storage Pot unlocks the five-star difficulty badge "Heavy!". Because Iron Ore is the most abundant item in the game, community wiki documentation recommends using Iron to reach this 100-item threshold.
- Quota Banking: Experienced players frequently hold surplus high-tier ores like Amber and Amethyst in storage rather than immediately selling them. This acts as insurance against "dry floors" where room layouts contain hostile entities or insufficient natural resources.
Advanced Interactions: Giant Kiwi Decoys and Void Drops
Ores possess specific interactive mechanics when used outside of standard selling routines:
- Giant Kiwi Nest Decoys: The Giant Kiwi entity aggressively defends its nest eggs. However, players can interact with the nest using an ore. It takes 6 seconds to place or swap an ore into the nest. Placing an ore onto an empty nest slot acts as a decoy and calms the Kiwi down if she is enraged. Conversely, stealing an ore back out of the nest triggers Kiwi aggression. If the floor intermission begins while the Kiwi is sitting on a nest storing an ore, the Kiwi, nest, and ore will despawn.
- Void and Out-of-Bounds Drops: If an ore is accidentally or intentionally dropped outside the floor boundaries, the game engine respawns it on a random valid generation tile on the floor. If no valid item-generating tiles remain, the dropped ore despawns completely.
Fatal Floors Ores FAQ
Can you buy ores from the Upgrade Shop?
No. Official game mechanics specify that ores are the only obtainable items in Fatal Floors that cannot be purchased from the Upgrade Shop. They must be collected on floors or obtained via The Hoarder class.
Can you mix multiple ore types inside one Storage Pot?
No. The game prevents placing different types of ores into the same Storage Pot. Each pot must be reserved for a single ore variety.
What is the quickest way to complete the "Heavy!" badge?
The "Heavy!" badge requires placing 100 items into a single Storage Pot. Gathering and depositing Iron Ore across multiple floors is the most reliable method due to its high spawn frequency.
Does placing an ore in a Giant Kiwi nest prevent attacks?
Yes. Swapping an egg with an ore or placing an ore onto an empty nest space will pacify an enraged Giant Kiwi without triggering an attack, though the placement interaction takes 6 seconds to complete.












