In the Roblox survival escape game Fatal Floors by FaultyMarkus Games, Chef and Hoarder stand out as the overall best classes to purchase and play. Chef provides essential sustain with high base stats and food items, while Hoarder maximizes carrying capacity and income to speed up shard farming. Depending on team composition, Builder and Teleporter offer unmatched utility for containment and quick extractions.
Class Overview and Tier Breakdown
Fatal Floors features 9 classes, but their starting equipment and stats create wide gaps in viability. The table below compiles the verified classes documented across player testing and community data.
| Class | Starting Items and Key Traits | Best Use Case | Community Rating |
|---|---|---|---|
| Chef | Campfire, ham, carrot; high max health and solid backpack space | Solo runs and team sustain | Top-tier; essential first purchase |
| Hoarder | Extra backpack slots, bonus money generation | Resource farming and carrying loot | Top-tier; ideal for skilled players |
| Builder | Hammer, 2 storage pots; builds pipe barricades | Defense and kiwi egg harvesting | High utility; blocks most entities |
| Teleporter | Teleporter item (sells for 100c at start); decent bag space | Fast extraction and team support | High utility; best paired with Hoarder |
| Doctor / Nurse | Supportive healing utility | Group survival | Reliable safety pick for team runs |
| Beginner | No starting items; 100 HP (lowest in game), 1-star rating | Default starter role | Worst class in the game |
Detailed Breakdown of the Best Classes
Chef Class
The Chef is widely considered one of the strongest all-around classes in Fatal Floors. Upon spawning, the Chef carries a campfire, a ham, and a carrot, while also boasting a generous max health pool and ample backpack space.
Because survival relies on maintaining health through long floor descents, the Chef's starting rations and cooking setup save valuable time and inventory slots. Community guides recommend Chef as one of your two primary purchases, as its self-sufficiency works equally well in solo play and large group expeditions.
Hoarder Class
For players comfortable navigating around facility entities, the Hoarder class provides unmatched economic value. The class grants free starting money and substantial backpack expansion, making it the top choice for clearing ore veins quickly.
Because inventory slots directly dictate how many ores you can drag back to the elevator before hazards overwhelm you, the Hoarder drastically cuts down the number of trips required per floor. It is especially lethal when coordinated with utility classes that handle transport.
Builder Class
Despite holding a lower visual star rating in the class menu, the Builder offers some of the most powerful tactical utility in the game. Spawning with a hammer and two storage pots, the Builder can construct pipe barricades across doorways.
Player testing confirms that pipe barricades successfully block every entity in the game except for the Blob and Thorns. Furthermore, the hammer enables players to safely steal eggs from Giant Kiwi nests, unlocking high-risk rewards that other classes struggle to secure cleanly.
Teleporter Class
The Teleporter class starts with a single high-value item: the Teleporter. If sold immediately at the start of a run, the device yields 100c.
In solo play, the class allows you to venture deep into hazardous dead ends, gather ores or downed teammates, and warp instantly back to the elevator. In team play, the Teleporter functions best as a dedicated support role: handing the teleporter over to a Hoarder allows the team's primary carrier to fill their massive inventory and return instantly without navigating dangerous hallways, Blackouts, or entities like the Weatherman.
Class Unlock and Purchase Priority
When spending shards to unlock new classes, prioritize your purchases in this order:
- Chef or Hoarder: Buy these two classes first. They provide the health buffer and inventory capacity needed to consistently clear floors and farm shards efficiently.
- Builder: Pick up the Builder next to secure facility choke points and safely farm Giant Kiwi nests.
- Teleporter: Add the Teleporter once you run coordinated team sessions or require instant-escape options for deep floor expeditions.
Avoid relying on the Beginner class whenever possible. Community documentation notes that the Beginner starts with no equipment and has only 100 HP, making floor progression significantly harder compared to any unlocked role.
Frequently Asked Questions
Which class should beginners unlock first in Fatal Floors?
New players should prioritize unlocking the Chef or Hoarder class first. Both provide immediate stat and resource advantages that make farming shards for remaining classes much faster.
What entities can bypass the Builder's pipe barricades?
The Builder's pipe barricades block almost all roaming threats, with the confirmed exceptions of the Blob and Thorns.
Why is the Beginner class considered the worst?
The Beginner has the lowest base health in the game at 100 HP, holds a 1-star rating, and spawns without any tools or consumable items.
How does the Teleporter class best support a team?
In team play, the Teleporter player can hand their starting teleporter to a Hoarder. This lets the Hoarder maximize their bag space with heavy loot and warp directly back to the elevator, bypassing floor hazards entirely.












